package com.dragon.mmochat.model;

//活动介绍信息
public class MmochatActivityInfo {
	private static MmochatSerial serial = new MmochatSerial();
	private int id;
	private String name;// 活动名称
	private int minLevel;// 等级下限
	private int maxLevel;// 等级上限
	private String activityTime; // 活动时间
	private String activityInfo; // 活动内容
	private String activityAward; // 活动奖励
	private Integer activityNpcId = null; // 活动NPCID
	private String activityNpcName = null; // 活动NPC名字(如果activityNpcId!=null,此项不使用)
	private String teamNeed; // 组队要求

	public MmochatActivityInfo() {
		id = serial.addAndGetSerialId();
	}

	public int getId() {
		return id;
	}

	public void setId(int id) {
		this.id = id;
	}

	public String getName() {
		return name;
	}

	public void setName(String name) {
		this.name = name;
	}

	public int getMinLevel() {
		return minLevel;
	}

	public void setMinLevel(int minLevel) {
		this.minLevel = minLevel;
	}

	public int getMaxLevel() {
		return maxLevel;
	}

	public void setMaxLevel(int maxLevel) {
		this.maxLevel = maxLevel;
	}

	public String getActivityTime() {
		return activityTime;
	}

	public void setActivityTime(String activityTime) {
		this.activityTime = activityTime;
	}

	public String getActivityInfo() {
		return activityInfo;
	}

	public void setActivityInfo(String activityInfo) {
		this.activityInfo = activityInfo;
	}

	public String getActivityAward() {
		return activityAward;
	}

	public void setActivityAward(String activityAward) {
		this.activityAward = activityAward;
	}

	public Integer getActivityNpcId() {
		return activityNpcId;
	}

	public void setActivityNpcId(Integer activityNpcId) {
		this.activityNpcId = activityNpcId;
	}

	public String getActivityNpcName() {
		return activityNpcName;
	}

	public void setActivityNpcName(String activityNpcName) {
		this.activityNpcName = activityNpcName;
	}

	public String getTeamNeed() {
		return teamNeed;
	}

	public void setTeamNeed(String teamNeed) {
		this.teamNeed = teamNeed;
	}

}
